Cubemaps

You may need to read the previous articles about lighting and textures in order to understand this one.

A cubemap is a type of texture that consists of 66 faces. Rather than texture coordinates, cubemaps are accessed using normals (3D directions).

This article is a work-in-progress. In the meantime, consider reading these other articles about the same topic:

Environment maps

This article is a work-in-progress. In the meantime, consider reading these other articles about the same topic:

Skyboxes

This article is a work-in-progress. In the meantime, consider reading these other articles about the same topic:

The next article is about shadows.